Space Battle

This is a little asteroids game that I wrote in C++. You'll need a Pentium II, and DirectX 8 (and Windows) in order to run it. Note that it's not particularly robust or polished. It's just some code that's been moldering on my hard drive. That said, the gameplay's fun, and the in-game artwork looks decent.

To run it, download the .zip file and unzip it (it'll create a "spacebattle" directory). Instructions are in the README.txt file.

Here's a screen shot.

Here's the game.


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